About Games in a Box
Hi! I’m Sabriel, a multidisciplinary game developer and systems designer based in Los Angeles.
Games in a Box is my personal studio and portfolio space — a creative label for the projects I build, from experimental indie games to system-driven prototypes and open-source tools.
My focus is on crafting meaningful, mechanics-forward experiences that challenge norms and explore new ways to play. I work across engines like Unreal, Unity, and Godot, often building my own tools to support unique design needs.
This site is a living collection of experiments, ideas, and finished work. Whether you’re a fellow dev, a studio, or just curious — welcome! Feel free to explore and reach out if something resonates.
For a deeper look into my inner world and creative process, you can also visit System in a Box.