About Games in a Box
Hi! I’m Sabriel, but most people call me Box. I'm a multidisciplinary game developer and systems designer student based in Los Angeles. I mainly work with C++ in Unreal Engine, but I also have experience with other languages and tools. I'm currently developing a Unreal node based dialogue system plugin for Unreal Engine 5. My goal is to become a tech artist and game designer. Contact me at box@gamesinabox.net!
Games in a Box is my personal studio and portfolio space; a creative label for the projects I build, from experiments, demos, and tools.
My focus is on crafting meaningful, mechanics-forward experiences that challenge norms and explore new ways to play. I work across engines like Unreal, Unity, and Godot, often building my own tools to support unique design needs.
This site is a living collection of experiments, ideas, and finished work. Whether you’re a fellow dev, a studio, or just curious, welcome! Feel free to explore and reach out if something resonates.
For a deeper look into my inner world and creative process, you can also visit System in a Box.